/* Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @file apr_buckets.h * @brief APR-UTIL Buckets/Bucket Brigades */ #ifndef APR_BUCKETS_H #define APR_BUCKETS_H #if defined(APR_BUCKET_DEBUG) && !defined(APR_RING_DEBUG) #define APR_RING_DEBUG #endif #include "apu.h" #include "apr_network_io.h" #include "apr_file_io.h" #include "apr_general.h" #include "apr_mmap.h" #include "apr_errno.h" #include "apr_ring.h" #include "apr.h" #if APR_HAVE_SYS_UIO_H #include /* for struct iovec */ #endif #if APR_HAVE_STDARG_H #include #endif #ifdef __cplusplus extern "C" { #endif /** * @defgroup APR_Util_Bucket_Brigades Bucket Brigades * @ingroup APR_Util * @{ */ /** default bucket buffer size - 8KB minus room for memory allocator headers */ #define APR_BUCKET_BUFF_SIZE 8000 /** Determines how a bucket or brigade should be read */ typedef enum { APR_BLOCK_READ, /**< block until data becomes available */ APR_NONBLOCK_READ /**< return immediately if no data is available */ } apr_read_type_e; /** * The one-sentence buzzword-laden overview: Bucket brigades represent * a complex data stream that can be passed through a layered IO * system without unnecessary copying. A longer overview follows... * * A bucket brigade is a doubly linked list (ring) of buckets, so we * aren't limited to inserting at the front and removing at the end. * Buckets are only passed around as members of a brigade, although * singleton buckets can occur for short periods of time. * * Buckets are data stores of various types. They can refer to data in * memory, or part of a file or mmap area, or the output of a process, * etc. Buckets also have some type-dependent accessor functions: * read, split, copy, setaside, and destroy. * * read returns the address and size of the data in the bucket. If the * data isn't in memory then it is read in and the bucket changes type * so that it can refer to the new location of the data. If all the * data doesn't fit in the bucket then a new bucket is inserted into * the brigade to hold the rest of it. * * split divides the data in a bucket into two regions. After a split * the original bucket refers to the first part of the data and a new * bucket inserted into the brigade after the original bucket refers * to the second part of the data. Reference counts are maintained as * necessary. * * setaside ensures that the data in the bucket has a long enough * lifetime. Sometimes it is convenient to create a bucket referring * to data on the stack in the expectation that it will be consumed * (output to the network) before the stack is unwound. If that * expectation turns out not to be valid, the setaside function is * called to move the data somewhere safer. * * copy makes a duplicate of the bucket structure as long as it's * possible to have multiple references to a single copy of the * data itself. Not all bucket types can be copied. * * destroy maintains the reference counts on the resources used by a * bucket and frees them if necessary. * * Note: all of the above functions have wrapper macros (apr_bucket_read(), * apr_bucket_destroy(), etc), and those macros should be used rather * than using the function pointers directly. * * To write a bucket brigade, they are first made into an iovec, so that we * don't write too little data at one time. Currently we ignore compacting the * buckets into as few buckets as possible, but if we really want good * performance, then we need to compact the buckets before we convert to an * iovec, or possibly while we are converting to an iovec. */ /* * Forward declaration of the main types. */ /** @see apr_bucket_brigade */ typedef struct apr_bucket_brigade apr_bucket_brigade; /** @see apr_bucket */ typedef struct apr_bucket apr_bucket; /** @see apr_bucket_alloc_t */ typedef struct apr_bucket_alloc_t apr_bucket_alloc_t; /** @see apr_bucket_type_t */ typedef struct apr_bucket_type_t apr_bucket_type_t; /** * Basic bucket type */ struct apr_bucket_type_t { /** * The name of the bucket type */ const char *name; /** * The number of functions this bucket understands. Can not be less than * five. */ int num_func; /** * Whether the bucket contains metadata (ie, information that * describes the regular contents of the brigade). The metadata * is not returned by apr_bucket_read() and is not indicated by * the ->length of the apr_bucket itself. In other words, an * empty bucket is safe to arbitrarily remove if and only if it * contains no metadata. In this sense, "data" is just raw bytes * that are the "content" of the brigade and "metadata" describes * that data but is not a proper part of it. */ enum { /** This bucket type represents actual data to send to the client. */ APR_BUCKET_DATA = 0, /** This bucket type represents metadata. */ APR_BUCKET_METADATA = 1 } is_metadata; /** * Free the private data and any resources used by the bucket (if they * aren't shared with another bucket). This function is required to be * implemented for all bucket types, though it might be a no-op on some * of them (namely ones that never allocate any private data structures). * @param data The private data pointer from the bucket to be destroyed */ void (*destroy)(void *data); /** * Read the data from the bucket. This is required to be implemented * for all bucket types. * @param b The bucket to read from * @param str A place to store the data read. Allocation should only be * done if absolutely necessary. * @param len The amount of data read. * @param block Should this read function block if there is more data that * cannot be read immediately. */ apr_status_t (*read)(apr_bucket *b, const char **str, apr_size_t *len, apr_read_type_e block); /** * Make it possible to set aside the data for at least as long as the * given pool. Buckets containing data that could potentially die before * this pool (e.g. the data resides on the stack, in a child pool of * the given pool, or in a disjoint pool) must somehow copy, shift, or * transform the data to have the proper lifetime. * @param e The bucket to convert * @remark Some bucket types contain data that will always outlive the * bucket itself. For example no data (EOS and FLUSH), or the data * resides in global, constant memory (IMMORTAL), or the data is on * the heap (HEAP). For these buckets, apr_bucket_setaside_noop can * be used. */ apr_status_t (*setaside)(apr_bucket *e, apr_pool_t *pool); /** * Split one bucket in two at the specified position by duplicating * the bucket structure (not the data) and modifying any necessary * start/end/offset information. If it's not possible to do this * for the bucket type (perhaps the length of the data is indeterminate, * as with pipe and socket buckets), then APR_ENOTIMPL is returned. * @param e The bucket to split * @param point The offset of the first byte in the new bucket */ apr_status_t (*split)(apr_bucket *e, apr_size_t point); /** * Copy the bucket structure (not the data), assuming that this is * possible for the bucket type. If it's not, APR_ENOTIMPL is returned. * @param e The bucket to copy * @param c Returns a pointer to the new bucket */ apr_status_t (*copy)(apr_bucket *e, apr_bucket **c); }; /** * apr_bucket structures are allocated on the malloc() heap and * their lifetime is controlled by the parent apr_bucket_brigade * structure. Buckets can move from one brigade to another e.g. by * calling APR_BRIGADE_CONCAT(). In general the data in a bucket has * the same lifetime as the bucket and is freed when the bucket is * destroyed; if the data is shared by more than one bucket (e.g. * after a split) the data is freed when the last bucket goes away. */ struct apr_bucket { /** Links to the rest of the brigade */ APR_RING_ENTRY(apr_bucket) link; /** The type of bucket. */ const apr_bucket_type_t *type; /** The length of the data in the bucket. This could have been implemented * with a function, but this is an optimization, because the most * common thing to do will be to get the length. If the length is unknown, * the value of this field will be (apr_size_t)(-1). */ apr_size_t length; /** The start of the data in the bucket relative to the private base * pointer. The vast majority of bucket types allow a fixed block of * data to be referenced by multiple buckets, each bucket pointing to * a different segment of the data. That segment starts at base+start * and ends at base+start+length. * If the length == (apr_size_t)(-1), then start == -1. */ apr_off_t start; /** type-dependent data hangs off this pointer */ void *data; /** * Pointer to function used to free the bucket. This function should * always be defined and it should be consistent with the memory * function used to allocate the bucket. For example, if malloc() is * used to allocate the bucket, this pointer should point to free(). * @param e Pointer to the bucket being freed */ void (*free)(void *e); /** The freelist from which this bucket was allocated */ apr_bucket_alloc_t *list; }; /** A list of buckets */ struct apr_bucket_brigade { /** The pool to associate the brigade with. The data is not allocated out * of the pool, but a cleanup is registered with this pool. If the * brigade is destroyed by some mechanism other than pool destruction, * the destroying function is responsible for killing the cleanup. */ apr_pool_t *p; /** The buckets in the brigade are on this list. */ /* * The apr_bucket_list structure doesn't actually need a name tag * because it has no existence independent of struct apr_bucket_brigade; * the ring macros are designed so that you can leave the name tag * argument empty in this situation but apparently the Windows compiler * doesn't like that. */ APR_RING_HEAD(apr_bucket_list, apr_bucket) list; /** The freelist from which this bucket was allocated */ apr_bucket_alloc_t *bucket_alloc; }; /** * Function called when a brigade should be flushed */ typedef apr_status_t (*apr_brigade_flush)(apr_bucket_brigade *bb, void *ctx); /* * define APR_BUCKET_DEBUG if you want your brigades to be checked for * validity at every possible instant. this will slow your code down * substantially but is a very useful debugging tool. */ #ifdef APR_BUCKET_DEBUG #define APR_BRIGADE_CHECK_CONSISTENCY(b) \ APR_RING_CHECK_CONSISTENCY(&(b)->list, apr_bucket, link) #define APR_BUCKET_CHECK_CONSISTENCY(e) \ APR_RING_CHECK_ELEM_CONSISTENCY((e), apr_bucket, link) #else /** * checks the ring pointers in a bucket brigade for consistency. an * abort() will be triggered if any inconsistencies are found. * note: this is a no-op unless APR_BUCKET_DEBUG is defined. * @param b The brigade */ #define APR_BRIGADE_CHECK_CONSISTENCY(b) /** * checks the brigade a bucket is in for ring consistency. an * abort() will be triggered if any inconsistencies are found. * note: this is a no-op unless APR_BUCKET_DEBUG is defined. * @param e The bucket */ #define APR_BUCKET_CHECK_CONSISTENCY(e) #endif /** * Wrappers around the RING macros to reduce the verbosity of the code * that handles bucket brigades. */ /** * The magic pointer value that indicates the head of the brigade * @remark This is used to find the beginning and end of the brigade, eg: *
 *      while (e != APR_BRIGADE_SENTINEL(b)) {
 *          ...
 *          e = APR_BUCKET_NEXT(e);
 *      }
 * 
* @param b The brigade * @return The magic pointer value */ #define APR_BRIGADE_SENTINEL(b) APR_RING_SENTINEL(&(b)->list, apr_bucket, link) /** * Determine if the bucket brigade is empty * @param b The brigade to check * @return true or false */ #define APR_BRIGADE_EMPTY(b) APR_RING_EMPTY(&(b)->list, apr_bucket, link) /** * Return the first bucket in a brigade * @param b The brigade to query * @return The first bucket in the brigade */ #define APR_BRIGADE_FIRST(b) APR_RING_FIRST(&(b)->list) /** * Return the last bucket in a brigade * @param b The brigade to query * @return The last bucket in the brigade */ #define APR_BRIGADE_LAST(b) APR_RING_LAST(&(b)->list) /** * Insert a single bucket at the front of a brigade * @param b The brigade to add to * @param e The bucket to insert */ #define APR_BRIGADE_INSERT_HEAD(b, e) do { \ apr_bucket *ap__b = (e); \ APR_RING_INSERT_HEAD(&(b)->list, ap__b, apr_bucket, link); \ APR_BRIGADE_CHECK_CONSISTENCY((b)); \ } while (0) /** * Insert a single bucket at the end of a brigade * @param b The brigade to add to * @param e The bucket to insert */ #define APR_BRIGADE_INSERT_TAIL(b, e) do { \ apr_bucket *ap__b = (e); \ APR_RING_INSERT_TAIL(&(b)->list, ap__b, apr_bucket, link); \ APR_BRIGADE_CHECK_CONSISTENCY((b)); \ } while (0) /** * Concatenate brigade b onto the end of brigade a, leaving brigade b empty * @param a The first brigade * @param b The second brigade */ #define APR_BRIGADE_CONCAT(a, b) do { \ APR_RING_CONCAT(&(a)->list, &(b)->list, apr_bucket, link); \ APR_BRIGADE_CHECK_CONSISTENCY((a)); \ } while (0) /** * Prepend brigade b onto the beginning of brigade a, leaving brigade b empty * @param a The first brigade * @param b The second brigade */ #define APR_BRIGADE_PREPEND(a, b) do { \ APR_RING_PREPEND(&(a)->list, &(b)->list, apr_bucket, link); \ APR_BRIGADE_CHECK_CONSISTENCY((a)); \ } while (0) /** * Insert a single bucket before a specified bucket * @param a The bucket to insert before * @param b The bucket to insert */ #define APR_BUCKET_INSERT_BEFORE(a, b) do { \ apr_bucket *ap__a = (a), *ap__b = (b); \ APR_RING_INSERT_BEFORE(ap__a, ap__b, link); \ APR_BUCKET_CHECK_CONSISTENCY(ap__a); \ } while (0) /** * Insert a single bucket after a specified bucket * @param a The bucket to insert after * @param b The bucket to insert */ #define APR_BUCKET_INSERT_AFTER(a, b) do { \ apr_bucket *ap__a = (a), *ap__b = (b); \ APR_RING_INSERT_AFTER(ap__a, ap__b, link); \ APR_BUCKET_CHECK_CONSISTENCY(ap__a); \ } while (0) /** * Get the next bucket in the list * @param e The current bucket * @return The next bucket */ #define APR_BUCKET_NEXT(e) APR_RING_NEXT((e), link) /** * Get the previous bucket in the list * @param e The current bucket * @return The previous bucket */ #define APR_BUCKET_PREV(e) APR_RING_PREV((e), link) /** * Remove a bucket from its bucket brigade * @param e The bucket to remove */ #define APR_BUCKET_REMOVE(e) APR_RING_REMOVE((e), link) /** * Initialize a new bucket's prev/next pointers * @param e The bucket to initialize */ #define APR_BUCKET_INIT(e) APR_RING_ELEM_INIT((e), link) /** * Determine if a bucket contains metadata. An empty bucket is * safe to arbitrarily remove if and only if this is false. * @param e The bucket to inspect * @return true or false */ #define APR_BUCKET_IS_METADATA(e) ((e)->type->is_metadata) /** * Determine if a bucket is a FLUSH bucket * @param e The bucket to inspect * @return true or false */ #define APR_BUCKET_IS_FLUSH(e) ((e)->type == &apr_bucket_type_flush) /** * Determine if a bucket is an EOS bucket * @param e The bucket to inspect * @return true or false */ #define APR_BUCKET_IS_EOS(e) ((e)->type == &apr_bucket_type_eos) /** * Determine if a bucket is a FILE bucket * @param e The bucket to inspect * @return true or false */ #define APR_BUCKET_IS_FILE(e) ((e)->type == &apr_bucket_type_file) /** * Determine if a bucket is a PIPE bucket * @param e The bucket to inspect * @return true or false */ #define APR_BUCKET_IS_PIPE(e) ((e)->type == &apr_bucket_type_pipe) /** * Determine if a bucket is a SOCKET bucket * @param e The bucket to inspect * @return true or false */ #define APR_BUCKET_IS_SOCKET(e) ((e)->type == &apr_bucket_type_socket) /** * Determine if a bucket is a HEAP bucket * @param e The bucket to inspect * @return true or false */ #define APR_BUCKET_IS_HEAP(e) ((e)->type == &apr_bucket_type_heap) /** * Determine if a bucket is a TRANSIENT bucket * @param e The bucket to inspect * @return true or false */ #define APR_BUCKET_IS_TRANSIENT(e) ((e)->type == &apr_bucket_type_transient) /** * Determine if a bucket is a IMMORTAL bucket * @param e The bucket to inspect * @return true or false */ #define APR_BUCKET_IS_IMMORTAL(e) ((e)->type == &apr_bucket_type_immortal) #if APR_HAS_MMAP /** * Determine if a bucket is a MMAP bucket * @param e The bucket to inspect * @return true or false */ #define APR_BUCKET_IS_MMAP(e) ((e)->type == &apr_bucket_type_mmap) #endif /** * Determine if a bucket is a POOL bucket * @param e The bucket to inspect * @return true or false */ #define APR_BUCKET_IS_POOL(e) ((e)->type == &apr_bucket_type_pool) /* * General-purpose reference counting for the various bucket types. * * Any bucket type that keeps track of the resources it uses (i.e. * most of them except for IMMORTAL, TRANSIENT, and EOS) needs to * attach a reference count to the resource so that it can be freed * when the last bucket that uses it goes away. Resource-sharing may * occur because of bucket splits or buckets that refer to globally * cached data. */ /** @see apr_bucket_refcount */ typedef struct apr_bucket_refcount apr_bucket_refcount; /** * The structure used to manage the shared resource must start with an * apr_bucket_refcount which is updated by the general-purpose refcount * code. A pointer to the bucket-type-dependent private data structure * can be cast to a pointer to an apr_bucket_refcount and vice versa. */ struct apr_bucket_refcount { /** The number of references to this bucket */ int refcount; }; /* ***** Reference-counted bucket types ***** */ /** @see apr_bucket_heap */ typedef struct apr_bucket_heap apr_bucket_heap; /** * A bucket referring to data allocated off the heap. */ struct apr_bucket_heap { /** Number of buckets using this memory */ apr_bucket_refcount refcount; /** The start of the data actually allocated. This should never be * modified, it is only used to free the bucket. */ char *base; /** how much memory was allocated */ apr_size_t alloc_len; /** function to use to delete the data */ void (*free_func)(void *data); }; /** @see apr_bucket_pool */ typedef struct apr_bucket_pool apr_bucket_pool; /** * A bucket referring to data allocated from a pool */ struct apr_bucket_pool { /** The pool bucket must be able to be easily morphed to a heap * bucket if the pool gets cleaned up before all references are * destroyed. This apr_bucket_heap structure is populated automatically * when the pool gets cleaned up, and subsequent calls to pool_read() * will result in the apr_bucket in question being morphed into a * regular heap bucket. (To avoid having to do many extra refcount * manipulations and b->data manipulations, the apr_bucket_pool * struct actually *contains* the apr_bucket_heap struct that it * will become as its first element; the two share their * apr_bucket_refcount members.) */ apr_bucket_heap heap; /** The block of data actually allocated from the pool. * Segments of this block are referenced by adjusting * the start and length of the apr_bucket accordingly. * This will be NULL after the pool gets cleaned up. */ const char *base; /** The pool the data was allocated from. When the pool * is cleaned up, this gets set to NULL as an indicator * to pool_read() that the data is now on the heap and * so it should morph the bucket into a regular heap * bucket before continuing. */ apr_pool_t *pool; /** The freelist this structure was allocated from, which is * needed in the cleanup phase in order to allocate space on the heap */ apr_bucket_alloc_t *list; }; #if APR_HAS_MMAP /** @see apr_bucket_mmap */ typedef struct apr_bucket_mmap apr_bucket_mmap; /** * A bucket referring to an mmap()ed file */ struct apr_bucket_mmap { /** Number of buckets using this memory */ apr_bucket_refcount refcount; /** The mmap this sub_bucket refers to */ apr_mmap_t *mmap; }; #endif /** @see apr_bucket_file */ typedef struct apr_bucket_file apr_bucket_file; /** * A bucket referring to an file */ struct apr_bucket_file { /** Number of buckets using this memory */ apr_bucket_refcount refcount; /** The file this bucket refers to */ apr_file_t *fd; /** The pool into which any needed structures should * be created while reading from this file bucket */ apr_pool_t *readpool; #if APR_HAS_MMAP /** Whether this bucket should be memory-mapped if * a caller tries to read from it */ int can_mmap; #endif /* APR_HAS_MMAP */ }; /** @see apr_bucket_structs */ typedef union apr_bucket_structs apr_bucket_structs; /** * A union of all bucket structures so we know what * the max size is. */ union apr_bucket_structs { apr_bucket b; /**< Bucket */ apr_bucket_heap heap; /**< Heap */ apr_bucket_pool pool; /**< Pool */ #if APR_HAS_MMAP apr_bucket_mmap mmap; /**< MMap */ #endif apr_bucket_file file; /**< File */ }; /** * The amount that apr_bucket_alloc() should allocate in the common case. * Note: this is twice as big as apr_bucket_structs to allow breathing * room for third-party bucket types. */ #define APR_BUCKET_ALLOC_SIZE APR_ALIGN_DEFAULT(2*sizeof(apr_bucket_structs)) /* ***** Bucket Brigade Functions ***** */ /** * Create a new bucket brigade. The bucket brigade is originally empty. * @param p The pool to associate with the brigade. Data is not allocated out * of the pool, but a cleanup is registered. * @param list The bucket allocator to use * @return The empty bucket brigade */ APU_DECLARE(apr_bucket_brigade *) apr_brigade_create(apr_pool_t *p, apr_bucket_alloc_t *list); /** * destroy an entire bucket brigade. This includes destroying all of the * buckets within the bucket brigade's bucket list. * @param b The bucket brigade to destroy */ APU_DECLARE(apr_status_t) apr_brigade_destroy(apr_bucket_brigade *b); /** * empty out an entire bucket brigade. This includes destroying all of the * buckets within the bucket brigade's bucket list. This is similar to * apr_brigade_destroy(), except that it does not deregister the brigade's * pool cleanup function. * @param data The bucket brigade to clean up * @remark Generally, you should use apr_brigade_destroy(). This function * can be useful in situations where you have a single brigade that * you wish to reuse many times by destroying all of the buckets in * the brigade and putting new buckets into it later. */ APU_DECLARE(apr_status_t) apr_brigade_cleanup(void *data); /** * Move the buckets from the tail end of the existing brigade @a b into * the brigade @a a. If @a a is NULL a new brigade is created. Buckets * from @a e to the last bucket (inclusively) of brigade @a b are moved * from @a b to the returned brigade @a a. * * @param b The brigade to split * @param e The first bucket to move * @param a The brigade which should be used for the result or NULL if * a new brigade should be created. The brigade @a a will be * cleared if it is not empty. * @return The brigade supplied in @a a or a new one if @a a was NULL. * @warning Note that this function allocates a new brigade if @a a is * NULL so memory consumption should be carefully considered. */ APU_DECLARE(apr_bucket_brigade *) apr_brigade_split_ex(apr_bucket_brigade *b, apr_bucket *e, apr_bucket_brigade *a); /** * Create a new bucket brigade and move the buckets from the tail end * of an existing brigade into the new brigade. Buckets from * @a e to the last bucket (inclusively) of brigade @a b * are moved from @a b to the returned brigade. * @param b The brigade to split * @param e The first bucket to move * @return The new brigade * @warning Note that this function always allocates a new brigade * so memory consumption should be carefully considered. */ APU_DECLARE(apr_bucket_brigade *) apr_brigade_split(apr_bucket_brigade *b, apr_bucket *e); /** * Partition a bucket brigade at a given offset (in bytes from the start of * the brigade). This is useful whenever a filter wants to use known ranges * of bytes from the brigade; the ranges can even overlap. * @param b The brigade to partition * @param point The offset at which to partition the brigade * @param after_point Returns a pointer to the first bucket after the partition * @return APR_SUCCESS on success, APR_INCOMPLETE if the contents of the * brigade were shorter than @a point, or an error code. * @remark if APR_INCOMPLETE is returned, @a after_point will be set to * the brigade sentinel. */ APU_DECLARE(apr_status_t) apr_brigade_partition(apr_bucket_brigade *b, apr_off_t point, apr_bucket **after_point); /** * Return the total length of the brigade. * @param bb The brigade to compute the length of * @param read_all Read unknown-length buckets to force a size * @param length Returns the length of the brigade (up to the end, or up * to a bucket read error), or -1 if the brigade has buckets * of indeterminate length and read_all is 0. */ APU_DECLARE(apr_status_t) apr_brigade_length(apr_bucket_brigade *bb, int read_all, apr_off_t *length); /** * Take a bucket brigade and store the data in a flat char* * @param bb The bucket brigade to create the char* from * @param c The char* to write into * @param len The maximum length of the char array. On return, it is the * actual length of the char array. */ APU_DECLARE(apr_status_t) apr_brigade_flatten(apr_bucket_brigade *bb, char *c, apr_size_t *len); /** * Creates a pool-allocated string representing a flat bucket brigade * @param bb The bucket brigade to create the char array from * @param c On return, the allocated char array * @param len On return, the length of the char array. * @param pool The pool to allocate the string from. */ APU_DECLARE(apr_status_t) apr_brigade_pflatten(apr_bucket_brigade *bb, char **c, apr_size_t *len, apr_pool_t *pool); /** * Split a brigade to represent one LF line. * @param bbOut The bucket brigade that will have the LF line appended to. * @param bbIn The input bucket brigade to search for a LF-line. * @param block The blocking mode to be used to split the line. * @param maxbytes The maximum bytes to read. If this many bytes are seen * without a LF, the brigade will contain a partial line. */ APU_DECLARE(apr_status_t) apr_brigade_split_line(apr_bucket_brigade *bbOut, apr_bucket_brigade *bbIn, apr_read_type_e block, apr_off_t maxbytes); /** * Create an iovec of the elements in a bucket_brigade... return number * of elements used. This is useful for writing to a file or to the * network efficiently. * @param b The bucket brigade to create the iovec from * @param vec The iovec to create * @param nvec The number of elements in the iovec. On return, it is the * number of iovec elements actually filled out. */ APU_DECLARE(apr_status_t) apr_brigade_to_iovec(apr_bucket_brigade *b, struct iovec *vec, int *nvec); /** * This function writes a list of strings into a bucket brigade. * @param b The bucket brigade to add to * @param flush The flush function to use if the brigade is full * @param ctx The structure to pass to the flush function * @param va A list of strings to add * @return APR_SUCCESS or error code. */ APU_DECLARE(apr_status_t) apr_brigade_vputstrs(apr_bucket_brigade *b, apr_brigade_flush flush, void *ctx, va_list va); /** * This function writes a string into a bucket brigade. * * The apr_brigade_write function attempts to be efficient with the * handling of heap buckets. Regardless of the amount of data stored * inside a heap bucket, heap buckets are a fixed size to promote their * reuse. * * If an attempt is made to write a string to a brigade that already * ends with a heap bucket, this function will attempt to pack the * string into the remaining space in the previous heap bucket, before * allocating a new heap bucket. * * This function always returns APR_SUCCESS, unless a flush function is * passed, in which case the return value of the flush function will be * returned if used. * @param b The bucket brigade to add to * @param flush The flush function to use if the brigade is full * @param ctx The structure to pass to the flush function * @param str The string to add * @param nbyte The number of bytes to write * @return APR_SUCCESS or error code */ APU_DECLARE(apr_status_t) apr_brigade_write(apr_bucket_brigade *b, apr_brigade_flush flush, void *ctx, const char *str, apr_size_t nbyte); /** * This function writes multiple strings into a bucket brigade. * @param b The bucket brigade to add to * @param flush The flush function to use if the brigade is full * @param ctx The structure to pass to the flush function * @param vec The strings to add (address plus length for each) * @param nvec The number of entries in iovec * @return APR_SUCCESS or error code */ APU_DECLARE(apr_status_t) apr_brigade_writev(apr_bucket_brigade *b, apr_brigade_flush flush, void *ctx, const struct iovec *vec, apr_size_t nvec); /** * This function writes a string into a bucket brigade. * @param bb The bucket brigade to add to * @param flush The flush function to use if the brigade is full * @param ctx The structure to pass to the flush function * @param str The string to add * @return APR_SUCCESS or error code */ APU_DECLARE(apr_status_t) apr_brigade_puts(apr_bucket_brigade *bb, apr_brigade_flush flush, void *ctx, const char *str); /** * This function writes a character into a bucket brigade. * @param b The bucket brigade to add to * @param flush The flush function to use if the brigade is full * @param ctx The structure to pass to the flush function * @param c The character to add * @return APR_SUCCESS or error code */ APU_DECLARE(apr_status_t) apr_brigade_putc(apr_bucket_brigade *b, apr_brigade_flush flush, void *ctx, const char c); /** * This function writes an unspecified number of strings into a bucket brigade. * @param b The bucket brigade to add to * @param flush The flush function to use if the brigade is full * @param ctx The structure to pass to the flush function * @param ... The strings to add * @return APR_SUCCESS or error code */ APU_DECLARE_NONSTD(apr_status_t) apr_brigade_putstrs(apr_bucket_brigade *b, apr_brigade_flush flush, void *ctx, ...); /** * Evaluate a printf and put the resulting string at the end * of the bucket brigade. * @param b The brigade to write to * @param flush The flush function to use if the brigade is full * @param ctx The structure to pass to the flush function * @param fmt The format of the string to write * @param ... The arguments to fill out the format * @return APR_SUCCESS or error code */ APU_DECLARE_NONSTD(apr_status_t) apr_brigade_printf(apr_bucket_brigade *b, apr_brigade_flush flush, void *ctx, const char *fmt, ...) __attribute__((format(printf,4,5))); /** * Evaluate a printf and put the resulting string at the end * of the bucket brigade. * @param b The brigade to write to * @param flush The flush function to use if the brigade is full * @param ctx The structure to pass to the flush function * @param fmt The format of the string to write * @param va The arguments to fill out the format * @return APR_SUCCESS or error code */ APU_DECLARE(apr_status_t) apr_brigade_vprintf(apr_bucket_brigade *b, apr_brigade_flush flush, void *ctx, const char *fmt, va_list va); /** * Utility function to insert a file (or a segment of a file) onto the * end of the brigade. The file is split into multiple buckets if it * is larger than the maximum size which can be represented by a * single bucket. * @param bb the brigade to insert into * @param f the file to insert * @param start the offset of the start of the segment * @param len the length of the segment of the file to insert * @param p pool from which file buckets are allocated * @return the last bucket inserted */ APU_DECLARE(apr_bucket *) apr_brigade_insert_file(apr_bucket_brigade *bb, apr_file_t *f, apr_off_t start, apr_off_t len, apr_pool_t *p); /* ***** Bucket freelist functions ***** */ /** * Create a bucket allocator. * @param p This pool's underlying apr_allocator_t is used to allocate memory * for the bucket allocator. When the pool is destroyed, the bucket * allocator's cleanup routine will free all memory that has been * allocated from it. * @remark The reason the allocator gets its memory from the pool's * apr_allocator_t rather than from the pool itself is because * the bucket allocator will free large memory blocks back to the * allocator when it's done with them, thereby preventing memory * footprint growth that would occur if we allocated from the pool. * @warning The allocator must never be used by more than one thread at a time. */ APU_DECLARE_NONSTD(apr_bucket_alloc_t *) apr_bucket_alloc_create(apr_pool_t *p); /** * Create a bucket allocator. * @param allocator This apr_allocator_t is used to allocate both the bucket * allocator and all memory handed out by the bucket allocator. The * caller is responsible for destroying the bucket allocator and the * apr_allocator_t -- no automatic cleanups will happen. * @warning The allocator must never be used by more than one thread at a time. */ APU_DECLARE_NONSTD(apr_bucket_alloc_t *) apr_bucket_alloc_create_ex(apr_allocator_t *allocator); /** * Destroy a bucket allocator. * @param list The allocator to be destroyed */ APU_DECLARE_NONSTD(void) apr_bucket_alloc_destroy(apr_bucket_alloc_t *list); /** * Allocate memory for use by the buckets. * @param size The amount to allocate. * @param list The allocator from which to allocate the memory. */ APU_DECLARE_NONSTD(void *) apr_bucket_alloc(apr_size_t size, apr_bucket_alloc_t *list); /** * Free memory previously allocated with apr_bucket_alloc(). * @param block The block of memory to be freed. */ APU_DECLARE_NONSTD(void) apr_bucket_free(void *block); /* ***** Bucket Functions ***** */ /** * Free the resources used by a bucket. If multiple buckets refer to * the same resource it is freed when the last one goes away. * @see apr_bucket_delete() * @param e The bucket to destroy */ #define apr_bucket_destroy(e) do { \ (e)->type->destroy((e)->data); \ (e)->free(e); \ } while (0) /** * Delete a bucket by removing it from its brigade (if any) and then * destroying it. * @remark This mainly acts as an aid in avoiding code verbosity. It is * the preferred exact equivalent to: *
 *      APR_BUCKET_REMOVE(e);
 *      apr_bucket_destroy(e);
 * 
* @param e The bucket to delete */ #define apr_bucket_delete(e) do { \ APR_BUCKET_REMOVE(e); \ apr_bucket_destroy(e); \ } while (0) /** * Read some data from the bucket. * * The apr_bucket_read function returns a convenient amount of data * from the bucket provided, writing the address and length of the * data to the pointers provided by the caller. The function tries * as hard as possible to avoid a memory copy. * * Buckets are expected to be a member of a brigade at the time they * are read. * * In typical application code, buckets are read in a loop, and after * each bucket is read and processed, it is moved or deleted from the * brigade and the next bucket read. * * The definition of "convenient" depends on the type of bucket that * is being read, and is decided by APR. In the case of memory based * buckets such as heap and immortal buckets, a pointer will be * returned to the location of the buffer containing the complete * contents of the bucket. * * Some buckets, such as the socket bucket, might have no concept * of length. If an attempt is made to read such a bucket, the * apr_bucket_read function will read a convenient amount of data * from the socket. The socket bucket is magically morphed into a * heap bucket containing the just-read data, and a new socket bucket * is inserted just after this heap bucket. * * To understand why apr_bucket_read might do this, consider the loop * described above to read and process buckets. The current bucket * is magically morphed into a heap bucket and returned to the caller. * The caller processes the data, and deletes the heap bucket, moving * onto the next bucket, the new socket bucket. This process repeats, * giving the illusion of a bucket brigade that contains potentially * infinite amounts of data. It is up to the caller to decide at what * point to stop reading buckets. * * Some buckets, such as the file bucket, might have a fixed size, * but be significantly larger than is practical to store in RAM in * one go. As with the socket bucket, if an attempt is made to read * from a file bucket, the file bucket is magically morphed into a * heap bucket containing a convenient amount of data read from the * current offset in the file. During the read, the offset will be * moved forward on the file, and a new file bucket will be inserted * directly after the current bucket representing the remainder of the * file. If the heap bucket was large enough to store the whole * remainder of the file, no more file buckets are inserted, and the * file bucket will disappear completely. * * The pattern for reading buckets described above does create the * illusion that the code is willing to swallow buckets that might be * too large for the system to handle in one go. This however is just * an illusion: APR will always ensure that large (file) or infinite * (socket) buckets are broken into convenient bite sized heap buckets * before data is returned to the caller. * * There is a potential gotcha to watch for: if buckets are read in a * loop, and aren't deleted after being processed, the potentially large * bucket will slowly be converted into RAM resident heap buckets. If * the file is larger than available RAM, an out of memory condition * could be caused if the application is not careful to manage this. * * @param e The bucket to read from * @param str The location to store a pointer to the data in * @param len The location to store the amount of data read * @param block Whether the read function blocks */ #define apr_bucket_read(e,str,len,block) (e)->type->read(e, str, len, block) /** * Setaside data so that stack data is not destroyed on returning from * the function * @param e The bucket to setaside * @param p The pool to setaside into */ #define apr_bucket_setaside(e,p) (e)->type->setaside(e,p) /** * Split one bucket in two at the point provided. * * Once split, the original bucket becomes the first of the two new buckets. * * (It is assumed that the bucket is a member of a brigade when this * function is called). * @param e The bucket to split * @param point The offset to split the bucket at */ #define apr_bucket_split(e,point) (e)->type->split(e, point) /** * Copy a bucket. * @param e The bucket to copy * @param c Returns a pointer to the new bucket */ #define apr_bucket_copy(e,c) (e)->type->copy(e, c) /* Bucket type handling */ /** * This function simply returns APR_SUCCESS to denote that the bucket does * not require anything to happen for its setaside() function. This is * appropriate for buckets that have "immortal" data -- the data will live * at least as long as the bucket. * @param data The bucket to setaside * @param pool The pool defining the desired lifetime of the bucket data * @return APR_SUCCESS */ APU_DECLARE_NONSTD(apr_status_t) apr_bucket_setaside_noop(apr_bucket *data, apr_pool_t *pool); /** * A place holder function that signifies that the setaside function was not * implemented for this bucket * @param data The bucket to setaside * @param pool The pool defining the desired lifetime of the bucket data * @return APR_ENOTIMPL */ APU_DECLARE_NONSTD(apr_status_t) apr_bucket_setaside_notimpl(apr_bucket *data, apr_pool_t *pool); /** * A place holder function that signifies that the split function was not * implemented for this bucket * @param data The bucket to split * @param point The location to split the bucket * @return APR_ENOTIMPL */ APU_DECLARE_NONSTD(apr_status_t) apr_bucket_split_notimpl(apr_bucket *data, apr_size_t point); /** * A place holder function that signifies that the copy function was not * implemented for this bucket * @param e The bucket to copy * @param c Returns a pointer to the new bucket * @return APR_ENOTIMPL */ APU_DECLARE_NONSTD(apr_status_t) apr_bucket_copy_notimpl(apr_bucket *e, apr_bucket **c); /** * A place holder function that signifies that this bucket does not need * to do anything special to be destroyed. That's only the case for buckets * that either have no data (metadata buckets) or buckets whose data pointer * points to something that's not a bucket-type-specific structure, as with * simple buckets where data points to a string and pipe buckets where data * points directly to the apr_file_t. * @param data The bucket data to destroy */ APU_DECLARE_NONSTD(void) apr_bucket_destroy_noop(void *data); /** * There is no apr_bucket_destroy_notimpl, because destruction is required * to be implemented (it could be a noop, but only if that makes sense for * the bucket type) */ /* There is no apr_bucket_read_notimpl, because it is a required function */ /* All of the bucket types implemented by the core */ /** * The flush bucket type. This signifies that all data should be flushed to * the next filter. The flush bucket should be sent with the other buckets. */ APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_flush; /** * The EOS bucket type. This signifies that there will be no more data, ever. * All filters MUST send all data to the next filter when they receive a * bucket of this type */ APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_eos; /** * The FILE bucket type. This bucket represents a file on disk */ APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_file; /** * The HEAP bucket type. This bucket represents a data allocated from the * heap. */ APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_heap; #if APR_HAS_MMAP /** * The MMAP bucket type. This bucket represents an MMAP'ed file */ APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_mmap; #endif /** * The POOL bucket type. This bucket represents a data that was allocated * from a pool. IF this bucket is still available when the pool is cleared, * the data is copied on to the heap. */ APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_pool; /** * The PIPE bucket type. This bucket represents a pipe to another program. */ APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_pipe; /** * The IMMORTAL bucket type. This bucket represents a segment of data that * the creator is willing to take responsibility for. The core will do * nothing with the data in an immortal bucket */ APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_immortal; /** * The TRANSIENT bucket type. This bucket represents a data allocated off * the stack. When the setaside function is called, this data is copied on * to the heap */ APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_transient; /** * The SOCKET bucket type. This bucket represents a socket to another machine */ APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_socket; /* ***** Simple buckets ***** */ /** * Split a simple bucket into two at the given point. Most non-reference * counting buckets that allow multiple references to the same block of * data (eg transient and immortal) will use this as their split function * without any additional type-specific handling. * @param b The bucket to be split * @param point The offset of the first byte in the new bucket * @return APR_EINVAL if the point is not within the bucket; * APR_ENOMEM if allocation failed; * or APR_SUCCESS */ APU_DECLARE_NONSTD(apr_status_t) apr_bucket_simple_split(apr_bucket *b, apr_size_t point); /** * Copy a simple bucket. Most non-reference-counting buckets that allow * multiple references to the same block of data (eg transient and immortal) * will use this as their copy function without any additional type-specific * handling. * @param a The bucket to copy * @param b Returns a pointer to the new bucket * @return APR_ENOMEM if allocation failed; * or APR_SUCCESS */ APU_DECLARE_NONSTD(apr_status_t) apr_bucket_simple_copy(apr_bucket *a, apr_bucket **b); /* ***** Shared, reference-counted buckets ***** */ /** * Initialize a bucket containing reference-counted data that may be * shared. The caller must allocate the bucket if necessary and * initialize its type-dependent fields, and allocate and initialize * its own private data structure. This function should only be called * by type-specific bucket creation functions. * @param b The bucket to initialize * @param data A pointer to the private data structure * with the reference count at the start * @param start The start of the data in the bucket * relative to the private base pointer * @param length The length of the data in the bucket * @return The new bucket, or NULL if allocation failed */ APU_DECLARE(apr_bucket *) apr_bucket_shared_make(apr_bucket *b, void *data, apr_off_t start, apr_size_t length); /** * Decrement the refcount of the data in the bucket. This function * should only be called by type-specific bucket destruction functions. * @param data The private data pointer from the bucket to be destroyed * @return TRUE or FALSE; TRUE if the reference count is now * zero, indicating that the shared resource itself can * be destroyed by the caller. */ APU_DECLARE(int) apr_bucket_shared_destroy(void *data); /** * Split a bucket into two at the given point, and adjust the refcount * to the underlying data. Most reference-counting bucket types will * be able to use this function as their split function without any * additional type-specific handling. * @param b The bucket to be split * @param point The offset of the first byte in the new bucket * @return APR_EINVAL if the point is not within the bucket; * APR_ENOMEM if allocation failed; * or APR_SUCCESS */ APU_DECLARE_NONSTD(apr_status_t) apr_bucket_shared_split(apr_bucket *b, apr_size_t point); /** * Copy a refcounted bucket, incrementing the reference count. Most * reference-counting bucket types will be able to use this function * as their copy function without any additional type-specific handling. * @param a The bucket to copy * @param b Returns a pointer to the new bucket * @return APR_ENOMEM if allocation failed; or APR_SUCCESS */ APU_DECLARE_NONSTD(apr_status_t) apr_bucket_shared_copy(apr_bucket *a, apr_bucket **b); /* ***** Functions to Create Buckets of varying types ***** */ /* * Each bucket type foo has two initialization functions: * apr_bucket_foo_make which sets up some already-allocated memory as a * bucket of type foo; and apr_bucket_foo_create which allocates memory * for the bucket, calls apr_bucket_make_foo, and initializes the * bucket's list pointers. The apr_bucket_foo_make functions are used * inside the bucket code to change the type of buckets in place; * other code should call apr_bucket_foo_create. All the initialization * functions change nothing if they fail. */ /** * Create an End of Stream bucket. This indicates that there is no more data * coming from down the filter stack. All filters should flush at this point. * @param list The freelist from which this bucket should be allocated * @return The new bucket, or NULL if allocation failed */ APU_DECLARE(apr_bucket *) apr_bucket_eos_create(apr_bucket_alloc_t *list); /** * Make the bucket passed in an EOS bucket. This indicates that there is no * more data coming from down the filter stack. All filters should flush at * this point. * @param b The bucket to make into an EOS bucket * @return The new bucket, or NULL if allocation failed */ APU_DECLARE(apr_bucket *) apr_bucket_eos_make(apr_bucket *b); /** * Create a flush bucket. This indicates that filters should flush their * data. There is no guarantee that they will flush it, but this is the * best we can do. * @param list The freelist from which this bucket should be allocated * @return The new bucket, or NULL if allocation failed */ APU_DECLARE(apr_bucket *) apr_bucket_flush_create(apr_bucket_alloc_t *list); /** * Make the bucket passed in a FLUSH bucket. This indicates that filters * should flush their data. There is no guarantee that they will flush it, * but this is the best we can do. * @param b The bucket to make into a FLUSH bucket * @return The new bucket, or NULL if allocation failed */ APU_DECLARE(apr_bucket *) apr_bucket_flush_make(apr_bucket *b); /** * Create a bucket referring to long-lived data. * @param buf The data to insert into the bucket * @param nbyte The size of the data to insert. * @param list The freelist from which this bucket should be allocated * @return The new bucket, or NULL if allocation failed */ APU_DECLARE(apr_bucket *) apr_bucket_immortal_create(const char *buf, apr_size_t nbyte, apr_bucket_alloc_t *list); /** * Make the bucket passed in a bucket refer to long-lived data * @param b The bucket to make into a IMMORTAL bucket * @param buf The data to insert into the bucket * @param nbyte The size of the data to insert. * @return The new bucket, or NULL if allocation failed */ APU_DECLARE(apr_bucket *) apr_bucket_immortal_make(apr_bucket *b, const char *buf, apr_size_t nbyte); /** * Create a bucket referring to data on the stack. * @param buf The data to insert into the bucket * @param nbyte The size of the data to insert. * @param list The freelist from which this bucket should be allocated * @return The new bucket, or NULL if allocation failed */ APU_DECLARE(apr_bucket *) apr_bucket_transient_create(const char *buf, apr_size_t nbyte, apr_bucket_alloc_t *list); /** * Make the bucket passed in a bucket refer to stack data * @param b The bucket to make into a TRANSIENT bucket * @param buf The data to insert into the bucket * @param nbyte The size of the data to insert. * @return The new bucket, or NULL if allocation failed */ APU_DECLARE(apr_bucket *) apr_bucket_transient_make(apr_bucket *b, const char *buf, apr_size_t nbyte); /** * Create a bucket referring to memory on the heap. If the caller asks * for the data to be copied, this function always allocates 4K of * memory so that more data can be added to the bucket without * requiring another allocation. Therefore not all the data may be put * into the bucket. If copying is not requested then the bucket takes * over responsibility for free()ing the memory. * @param buf The buffer to insert into the bucket * @param nbyte The size of the buffer to insert. * @param free_func Function to use to free the data; NULL indicates that the * bucket should make a copy of the data * @param list The freelist from which this bucket should be allocated * @return The new bucket, or NULL if allocation failed */ APU_DECLARE(apr_bucket *) apr_bucket_heap_create(const char *buf, apr_size_t nbyte, void (*free_func)(void *data), apr_bucket_alloc_t *list); /** * Make the bucket passed in a bucket refer to heap data * @param b The bucket to make into a HEAP bucket * @param buf The buffer to insert into the bucket * @param nbyte The size of the buffer to insert. * @param free_func Function to use to free the data; NULL indicates that the * bucket should make a copy of the data * @return The new bucket, or NULL if allocation failed */ APU_DECLARE(apr_bucket *) apr_bucket_heap_make(apr_bucket *b, const char *buf, apr_size_t nbyte, void (*free_func)(void *data)); /** * Create a bucket referring to memory allocated from a pool. * * @param buf The buffer to insert into the bucket * @param length The number of bytes referred to by this bucket * @param pool The pool the memory was allocated from * @param list The freelist from which this bucket should be allocated * @return The new bucket, or NULL if allocation failed */ APU_DECLARE(apr_bucket *) apr_bucket_pool_create(const char *buf, apr_size_t length, apr_pool_t *pool, apr_bucket_alloc_t *list); /** * Make the bucket passed in a bucket refer to pool data * @param b The bucket to make into a pool bucket * @param buf The buffer to insert into the bucket * @param length The number of bytes referred to by this bucket * @param pool The pool the memory was allocated from * @return The new bucket, or NULL if allocation failed */ APU_DECLARE(apr_bucket *) apr_bucket_pool_make(apr_bucket *b, const char *buf, apr_size_t length, apr_pool_t *pool); #if APR_HAS_MMAP /** * Create a bucket referring to mmap()ed memory. * @param mm The mmap to insert into the bucket * @param start The offset of the first byte in the mmap * that this bucket refers to * @param length The number of bytes referred to by this bucket * @param list The freelist from which this bucket should be allocated * @return The new bucket, or NULL if allocation failed */ APU_DECLARE(apr_bucket *) apr_bucket_mmap_create(apr_mmap_t *mm, apr_off_t start, apr_size_t length, apr_bucket_alloc_t *list); /** * Make the bucket passed in a bucket refer to an MMAP'ed file * @param b The bucket to make into a MMAP bucket * @param mm The mmap to insert into the bucket * @param start The offset of the first byte in the mmap * that this bucket refers to * @param length The number of bytes referred to by this bucket * @return The new bucket, or NULL if allocation failed */ APU_DECLARE(apr_bucket *) apr_bucket_mmap_make(apr_bucket *b, apr_mmap_t *mm, apr_off_t start, apr_size_t length); #endif /** * Create a bucket referring to a socket. * @param thissock The socket to put in the bucket * @param list The freelist from which this bucket should be allocated * @return The new bucket, or NULL if allocation failed */ APU_DECLARE(apr_bucket *) apr_bucket_socket_create(apr_socket_t *thissock, apr_bucket_alloc_t *list); /** * Make the bucket passed in a bucket refer to a socket * @param b The bucket to make into a SOCKET bucket * @param thissock The socket to put in the bucket * @return The new bucket, or NULL if allocation failed */ APU_DECLARE(apr_bucket *) apr_bucket_socket_make(apr_bucket *b, apr_socket_t *thissock); /** * Create a bucket referring to a pipe. * @param thispipe The pipe to put in the bucket * @param list The freelist from which this bucket should be allocated * @return The new bucket, or NULL if allocation failed */ APU_DECLARE(apr_bucket *) apr_bucket_pipe_create(apr_file_t *thispipe, apr_bucket_alloc_t *list); /** * Make the bucket passed in a bucket refer to a pipe * @param b The bucket to make into a PIPE bucket * @param thispipe The pipe to put in the bucket * @return The new bucket, or NULL if allocation failed */ APU_DECLARE(apr_bucket *) apr_bucket_pipe_make(apr_bucket *b, apr_file_t *thispipe); /** * Create a bucket referring to a file. * @param fd The file to put in the bucket * @param offset The offset where the data of interest begins in the file * @param len The amount of data in the file we are interested in * @param p The pool into which any needed structures should be created * while reading from this file bucket * @param list The freelist from which this bucket should be allocated * @return The new bucket, or NULL if allocation failed * @remark If the file is truncated such that the segment of the file * referenced by the bucket no longer exists, an attempt to read * from the bucket will fail with APR_EOF. * @remark apr_brigade_insert_file() should generally be used to * insert files into brigades, since that function can correctly * handle large file issues. */ APU_DECLARE(apr_bucket *) apr_bucket_file_create(apr_file_t *fd, apr_off_t offset, apr_size_t len, apr_pool_t *p, apr_bucket_alloc_t *list); /** * Make the bucket passed in a bucket refer to a file * @param b The bucket to make into a FILE bucket * @param fd The file to put in the bucket * @param offset The offset where the data of interest begins in the file * @param len The amount of data in the file we are interested in * @param p The pool into which any needed structures should be created * while reading from this file bucket * @return The new bucket, or NULL if allocation failed */ APU_DECLARE(apr_bucket *) apr_bucket_file_make(apr_bucket *b, apr_file_t *fd, apr_off_t offset, apr_size_t len, apr_pool_t *p); /** * Enable or disable memory-mapping for a FILE bucket (default is enabled) * @param b The bucket * @param enabled Whether memory-mapping should be enabled * @return APR_SUCCESS normally, or an error code if the operation fails */ APU_DECLARE(apr_status_t) apr_bucket_file_enable_mmap(apr_bucket *b, int enabled); /** @} */ #ifdef __cplusplus } #endif #endif /* !APR_BUCKETS_H */